Hello! My name is John Höjer

Game Developer | Game Designer
Content Creator | Music Producer

Go to Projects
John Höjer

About Me

I am a highly motivated developer finishing my last year studying game design & scripting at Södertörn Högskola. My previous projects are mostly game oriented and include a published title on Steam

I have previously been able to turn a hobby (Pokémon) into a business model (Pokexclusive.se) and I am still managing parts of it today! Now I am looking to take the next step in my career and find a role where I can contribute with my skills and grow as a game developer together with a team with the same motivation to create amazing games!

I am also a passionate musician and indirectly a sound designer, working alone and through trial and error to produce different styles of music both for games and for fun! Mainly focusing on piano and guitar, both electronically and acustic.

When I am not developing games I like to spend my time playing instruments, consuming movies and series, and playing other peoples games for fun and inspiration!

My Projects

Glorious Golf

Glorious Golf

A rage inducing golf platforming game with physics-based mechanics. Fully released on Steam and with controller support.

ChronoMage

ChronoMage

A collaborative school project made by me and five other classmates. The game is a mage roguelike with unique weapons that help players defeat enemies and to reach a secret mythical cat.

Syntax Error

Syntax Error

Currently in development and is a roguelike cyberpunk first person shooter aiming for a fast paced swarm shooting experience.

Selfproduced Soundtracks & Music

These are just a few quick example songs. I have produced many more tracks across various genres and am always open to taking custom requests for your projects / collaborations.

2003 - Demo

Chill song that could be played on a radio

0:00 2:19
Hip-hop Pop Energetic Synth K-pop Instrumental

Sunrise - Demo

Feel-good morning radio song

0:00 3:03
Pop Synth Electronic guitar Bass Energetic Instrumental

Lethality - Demo

Dark guitar based track that could fit a boss

0:00 3:06
Electronic Piano Electric guitar Pop Instrumental

Amnesia - Demo

A melancholic track with a more credits-like ending

0:00 1:38
Orchestral Electronic Pop Bass

Floating on the ocean - Demo

A calming track evoking the feeling of drifting on calm waters

0:00 1:52
Electronic Slow Ambient

Tetrovibe - Demo

A quick track to emulate a 8-bit vibe

0:00 1:19
8-Bit Stress-inducing Electronic

Education

Game Programme

Södertörn Högskola 2023 - 2026

Year 1 (2023-2024)

Game programming 1

A course focused on the fundamentals of game programming.

Game development and project management

A course that covers the principles of game development and project management methodologies.

Analog Game Design

A course focused on the principles of analog game design, including board games and tabletop RPGs.

Level Design

A course focused on the principles of level design, including layout, pacing, and player experience.

Year 2 (2024-2025)

Game marketing

A course focused on the principles of marketing within the gaming industry.

Narrative Design

A course focused on the principles of narrative design in games, including storytelling techniques and player agency.

Game programming 2

A course focused on advanced game programming concepts and techniques including algorithms and data structures.

Game design analysis

A course where we focused on creating a board game expansion, finding the economic system and creating an AI that can function as an opponent in the game. We also analyzed another existing games' level design.

Year 3 (2025-2026)

Game science

A course focused on the scientific principles behind game design, including psychology and player behavior.

Media technology C

A course focusing on writing our C-Essays. Mine will be about the impact of randomization in games.

Internship in a game company

Hopefully at your company! Send me a message if you need any more information about me!

Skills

Personal Skills

  • Communication
  • Team leadership
  • Programming
  • Level Design
  • Academic writing
  • Game design
  • Narrative design

Dev languages

  • C#
  • C++
  • HTML/CSS
  • JavaScript

Tools

  • Git & GitHub
  • Unity
  • Unreal Engine 4
  • Blender
  • Maya
  • Photoshop 2021
  • After Effects
  • P4V
  • .NET

Get In Touch With Me

I am always looking for new opportunities and collaborations, so feel free to reach out and I will get back to you as soon as possible!

joh.hojer@gmail.com
Stockholm, Sweden