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ChronoMage

ChronoMage

Role: Lead Developer Team Size: 6 Members (3 Developers, 3 Artists) Type: School Project

Project Overview

ChronoMage is a mage-themed roguelike game developed as a collaborative school project. Players take on the role of a powerful mage equipped with unique magical weapons, battling through hordes of enemies to discover and reach a secret mythical cat. The game features a diverse weapon system, smooth movement mechanics and challenging enemy encounters.

The project was developed using the Unity engine and C# programming language, with a focus on teamwork and agile development practices. The game was built from the ground up, with contributions from all team members in areas such as game design, programming, art, and sound. Since we only had one month to complete an entire vertical slice, we prioritized core gameplay mechanics and replayability over extensive content. This project taught me valuable lessions in collaboration, version control, and rapid prototyping within a constrained timeframe.

My Contributions

Technical Challenges

Technologies Used