Open to opportunities
Hello! My name is
John Höjer
- Game Developer
- Game Designer
- Content Creator
- Music Producer
Game developer with a Bachelor of Science in Media Technology from Södertörn Högskola and a title released on Steam. I'm looking for a team that loves making games as much as I do.
- Released on Steam
- Glorious Golf
- Degree
- Bachelor of Science, Media Technology
- Internship
- Nordic Fox Gaming · ROBLOX
01Projects
My Projects
02About
About Me
I am a highly motivated developer with a Bachelor of Science in Media Technology from Södertörn Högskola, where I studied game design & scripting. My previous projects are mostly game oriented and include a published title on Steam.
I have previously been able to turn a hobby (Pokémon) into a business model (Pokexclusive.se). I no longer work with it actively, but I still have access to it and valuable experience from running it. Now I am looking to take the next step in my career and find a role where I can contribute with my skills and grow as a game developer together with a team with the same motivation to create amazing games!
I am also a passionate musician and indirectly a sound designer, working alone and through trial and error to produce different styles of music both for games and for fun! Mainly focusing on piano and guitar, both electronically and acoustic.
When I am not developing games I like to spend my time playing instruments, consuming movies and series, and playing other people's games for fun and inspiration!
03Music
Self-produced Soundtracks & Music
These are just a few quick example songs. I have produced many more tracks across various genres and am always open to taking custom requests for your projects / collaborations.
Before & after mastering
I produce and mix my own tracks. Some of them have then been mastered by my dad and his band. Hear the same song twice: my mix on the left, the mastered Spotify release on the right.
Onion
LatestABefore mastering
BAfter mastering · Spotify
Vi lever tills vi dör!
ABefore mastering
BAfter mastering · Spotify
Måste upp!
ABefore mastering
BAfter mastering · Spotify
Ingen ska bestämma över mej!
ABefore mastering
BAfter mastering · Spotify
Older demos 6
2003DEMO
Chill song that could be played on a radio
SunriseDEMO
Feel-good morning radio song
LethalityDEMO
Dark guitar-based track that could fit a boss fight
AmnesiaDEMO
A melancholic track with a more credits-like ending
Floating on the oceanDEMO
A calming track evoking the feeling of drifting on calm waters
TetrovibeDEMO
A quick track to emulate an 8-bit vibe
04Background
Education & Skills
Education
Degree of Bachelor of Science in Media Technology
Game Programme · Södertörn Högskola
2023 – 2026 Completed
Year 3 2025–2026
Game science
A course focused on the scientific principles behind game design, including psychology and player behavior.
Media technology C
A course focusing on writing our C-Essays. Mine focused on understanding how player experiences are affected by getting stuck in a platformer game.
Internship in a game company
I did my internship at Nordic Fox Gaming, where my main tasks included developing game features for the platform ROBLOX!
Year 2 2024–2025
Game marketing
A course focused on the principles of marketing within the gaming industry.
Narrative Design
A course focused on the principles of narrative design in games, including storytelling techniques and player agency.
Game programming 2
A course focused on advanced game programming concepts and techniques including algorithms and data structures.
Game design analysis
A course where we focused on creating a board game expansion, finding the economic system and creating an AI that can function as an opponent in the game. We also analyzed another existing game's level design.
Mediatechnology B
Second multi course with focus on media technology.
- Introduction to game research
- Game project
- Postproduction of our game project
Year 1 2023–2024
Mediatechnology A
Four courses with various focuses on media technology.
- Introduction to the game programme
- Game development 1
- Game development 2
- Games as interactive mediums
Game programming 1
A course focused on the fundamentals of game programming.
Game development and project management
A course that covers the principles of game development and project management methodologies.
Analog Game Design
A course focused on the principles of analog game design, including board games and tabletop RPGs.
Level Design
A course focused on the principles of level design, including layout, pacing, and player experience.
Skills
Personal Skills
- Communication
- Team leadership
- Programming
- Level Design
- Academic writing
- Game design
- Narrative design
Dev languages
- C#
- C++
- HTML/CSS
- JavaScript
- Luau (Roblox Studio)
Tools
- Git & GitHub
- Unity
- Unreal Engine 4
- Blender
- Maya
- Photoshop 2021
- After Effects
- P4V
- .NET
05Contact
Get In Touch With Me
I am always looking for new opportunities and collaborations, so feel free to reach out and I will get back to you as soon as possible!
Stockholm, Sweden



